- Converted the Minotaur's projectiles to DECORATE so that I can get
rid of the AT_SPEED_SET code. - Converted Heretic's Blaster and SkullRod to DECORATE. SVN r1109 (trunk)
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17 changed files with 451 additions and 639 deletions
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@ -1784,11 +1784,6 @@ void G_InitNew (const char *mapname, bool bTitleLevel)
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wantFast = !!G_SkillProperty(SKILLP_FastMonsters);
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GameSpeed = wantFast ? SPEED_Fast : SPEED_Normal;
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if (oldSpeed != GameSpeed)
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{
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FActorInfo::StaticSpeedSet ();
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}
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if (!savegamerestore)
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{
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if (!netgame)
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