- Use 64-bit coordinates for a few spots in the FPathTraverse constructor and P_SightPathTraverse().
- Allow FTraceInfo::TrlaceTraverse to pass the endpoints to FPathTraverse as deltas instead of as absolute coordinates. SVN r3487 (trunk)
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4 changed files with 54 additions and 25 deletions
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@ -1165,10 +1165,9 @@ intercept_t *FPathTraverse::Next()
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FPathTraverse::FPathTraverse (fixed_t x1, fixed_t y1, fixed_t x2, fixed_t y2, int flags)
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{
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fixed_t xt1;
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fixed_t yt1;
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fixed_t xt2;
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fixed_t yt2;
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fixed_t xt1, xt2;
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fixed_t yt1, yt2;
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long long _x1, _x2, _y1, _y2;
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fixed_t xstep;
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fixed_t ystep;
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@ -1197,18 +1196,42 @@ FPathTraverse::FPathTraverse (fixed_t x1, fixed_t y1, fixed_t x2, fixed_t y2, in
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trace.x = x1;
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trace.y = y1;
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trace.dx = x2 - x1;
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trace.dy = y2 - y1;
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if (flags & PT_DELTA)
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{
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trace.dx = x2;
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trace.dy = y2;
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}
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else
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{
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trace.dx = x2 - x1;
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trace.dy = y2 - y1;
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}
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_x1 = (long long)x1 - bmaporgx;
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_y1 = (long long)y1 - bmaporgy;
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x1 -= bmaporgx;
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y1 -= bmaporgy;
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xt1 = GetSafeBlockX(x1);
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yt1 = GetSafeBlockY(y1);
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xt1 = int(_x1 >> MAPBLOCKSHIFT);
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yt1 = int(_y1 >> MAPBLOCKSHIFT);
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x2 -= bmaporgx;
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y2 -= bmaporgy;
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xt2 = GetSafeBlockX(x2);
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yt2 = GetSafeBlockY(y2);
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if (flags & PT_DELTA)
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{
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_x2 = _x1 + x2;
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_y2 = _y1 + y2;
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xt2 = int(_x2 >> MAPBLOCKSHIFT);
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yt2 = int(_y2 >> MAPBLOCKSHIFT);
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x2 = (int)_x2;
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y2 = (int)_y2;
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}
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else
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{
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_x2 = (long long)x2 - bmaporgx;
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_y2 = (long long)y2 - bmaporgy;
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x2 -= bmaporgx;
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y2 -= bmaporgy;
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xt2 = int(_x2 >> MAPBLOCKSHIFT);
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yt2 = int(_y2 >> MAPBLOCKSHIFT);
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}
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if (xt2 > xt1)
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{
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@ -1228,7 +1251,7 @@ FPathTraverse::FPathTraverse (fixed_t x1, fixed_t y1, fixed_t x2, fixed_t y2, in
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partialx = FRACUNIT;
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ystep = 256*FRACUNIT;
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}
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yintercept = (y1>>MAPBTOFRAC) + FixedMul (partialx, ystep);
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yintercept = int(_y1>>MAPBTOFRAC) + FixedMul (partialx, ystep);
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if (yt2 > yt1)
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@ -1249,7 +1272,7 @@ FPathTraverse::FPathTraverse (fixed_t x1, fixed_t y1, fixed_t x2, fixed_t y2, in
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partialy = FRACUNIT;
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xstep = 256*FRACUNIT;
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}
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xintercept = (x1>>MAPBTOFRAC) + FixedMul (partialy, xstep);
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xintercept = int(_x1>>MAPBTOFRAC) + FixedMul (partialy, xstep);
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// [RH] Fix for traces that pass only through blockmap corners. In that case,
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// xintercept and yintercept can both be set ahead of mapx and mapy, so the
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