- Use 64-bit coordinates for a few spots in the FPathTraverse constructor and P_SightPathTraverse().
- Allow FTraceInfo::TrlaceTraverse to pass the endpoints to FPathTraverse as deltas instead of as absolute coordinates. SVN r3487 (trunk)
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4 changed files with 54 additions and 25 deletions
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@ -443,6 +443,7 @@ bool SightCheck::P_SightTraverseIntercepts ()
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bool SightCheck::P_SightPathTraverse (fixed_t x1, fixed_t y1, fixed_t x2, fixed_t y2)
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{
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fixed_t xt1,yt1,xt2,yt2;
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long long _x1,_y1,_x2,_y2;
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fixed_t xstep,ystep;
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fixed_t partialx, partialy;
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fixed_t xintercept, yintercept;
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@ -482,15 +483,19 @@ bool SightCheck::P_SightPathTraverse (fixed_t x1, fixed_t y1, fixed_t x2, fixed_
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trace.dx = x2 - x1;
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trace.dy = y2 - y1;
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_x1 = (long long)x1 - bmaporgx;
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_y1 = (long long)y1 - bmaporgy;
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x1 -= bmaporgx;
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y1 -= bmaporgy;
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xt1 = GetSafeBlockX(x1);
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yt1 = GetSafeBlockY(y1);
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xt1 = int(_x1 >> MAPBLOCKSHIFT);
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yt1 = int(_y1 >> MAPBLOCKSHIFT);
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_x2 = (long long)x2 - bmaporgx;
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_y2 = (long long)y2 - bmaporgy;
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x2 -= bmaporgx;
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y2 -= bmaporgy;
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xt2 = GetSafeBlockX(x2);
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yt2 = GetSafeBlockY(y2);
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xt2 = int(_x2 >> MAPBLOCKSHIFT);
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yt2 = int(_y2 >> MAPBLOCKSHIFT);
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// points should never be out of bounds, but check once instead of
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// each block
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@ -516,7 +521,7 @@ bool SightCheck::P_SightPathTraverse (fixed_t x1, fixed_t y1, fixed_t x2, fixed_
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partialx = FRACUNIT;
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ystep = 256*FRACUNIT;
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}
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yintercept = (y1>>MAPBTOFRAC) + FixedMul (partialx, ystep);
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yintercept = int(_y1>>MAPBTOFRAC) + FixedMul (partialx, ystep);
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if (yt2 > yt1)
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@ -537,7 +542,7 @@ bool SightCheck::P_SightPathTraverse (fixed_t x1, fixed_t y1, fixed_t x2, fixed_
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partialy = FRACUNIT;
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xstep = 256*FRACUNIT;
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}
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xintercept = (x1>>MAPBTOFRAC) + FixedMul (partialy, xstep);
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xintercept = int(_x1>>MAPBTOFRAC) + FixedMul (partialy, xstep);
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// [RH] Fix for traces that pass only through blockmap corners. In that case,
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// xintercept and yintercept can both be set ahead of mapx and mapy, so the
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