- Fixed: The SDL input code must convert the event.data1 to uppercase.
- Added more resolution options when playing windowed under SDL. - Changed SDL mouse handling to be basically identical to the (non-DirectInput) Win32 code. The mouse is polled periodically and constantly warped to the center of the window. Despite what the SDL docs specify, SDL_WM_GrabInput() is apparently no longer a reliable means of obtaining continuous relative mouse motion events. - Fixed: The non-Windows implementation of I_FindClose() did not check for -1 handles. SVN r432 (trunk)
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4 changed files with 107 additions and 40 deletions
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December 28, 2006
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- Fixed: The SDL input code must convert the event.data1 to uppercase.
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- Added more resolution options when playing windowed under SDL.
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- Changed SDL mouse handling to be basically identical to the (non-DirectInput)
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Win32 code. The mouse is polled periodically and constantly warped to the
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center of the window. Despite what the SDL docs specify, SDL_WM_GrabInput()
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is apparently no longer a reliable means of obtaining continuous relative
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mouse motion events.
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- Fixed: The non-Windows implementation of I_FindClose() did not check for -1
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handles.
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- Fixed all the warnings from GCC 4.2, including a handful that were present in
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older GCCs.
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- Fixed: The VC++ project was not set up to redefine RM using del in
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