- GZDoom project files and GZDoom related changes to main ZDoom code
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7 changed files with 7355 additions and 12 deletions
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@ -44,6 +44,7 @@
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#include "r_data/colormaps.h"
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#ifdef _3DFLOORS
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EXTERN_CVAR(Int, vid_renderer)
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//==========================================================================
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//
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@ -200,7 +201,7 @@ static void P_Add3DFloor(sector_t* sec, sector_t* sec2, line_t* master, int flag
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// kg3D - software renderer only hack
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// this is really required because of ceilingclip and floorclip
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if(flags & FF_BOTHPLANES)
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if((vid_renderer == 0) && (flags & FF_BOTHPLANES))
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{
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P_Add3DFloor(sec, sec2, master, FF_EXISTS | FF_THISINSIDE | FF_RENDERPLANES | FF_NOSHADE | FF_SEETHROUGH | FF_SHOOTTHROUGH |
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(flags & (FF_INVERTSECTOR | FF_TRANSLUCENT | FF_ADDITIVETRANS)), alpha);
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