- Added translation support to multipatch textures. Incomplete and not tested yet!

- Added Martin Howe's morph weapon update.


SVN r916 (trunk)
This commit is contained in:
Christoph Oelckers 2008-04-15 22:17:30 +00:00
commit b2bfad0c50
19 changed files with 645 additions and 142 deletions

View file

@ -17,7 +17,8 @@ enum
MORPH_UNDOBYCHAOSDEVICE = 0x00000008, // Player unmorphs upon activating a Chaos Device
MORPH_FAILNOTELEFRAG = 0x00000010, // Player stays morphed if unmorph by Tome of Power fails
MORPH_FAILNOLAUGH = 0x00000020, // Player doesn't laugh if unmorph by Chaos Device fails
MORPH_WHENINVULNERABLE = 0x00000040 // Player can morph when invulnerable but ONLY if doing it to themselves
MORPH_WHENINVULNERABLE = 0x00000040, // Player can morph when invulnerable but ONLY if doing it to themselves
MORPH_LOSEACTUALWEAPON = 0X00000080 // Player loses specified morph weapon only (not "whichever they have when unmorphing")
};
struct PClass;