- Added translation support to multipatch textures. Incomplete and not tested yet!

- Added Martin Howe's morph weapon update.


SVN r916 (trunk)
This commit is contained in:
Christoph Oelckers 2008-04-15 22:17:30 +00:00
commit b2bfad0c50
19 changed files with 645 additions and 142 deletions

View file

@ -5342,21 +5342,18 @@ int DLevelScript::RunScript ()
case PCD_CHECKPLAYERCAMERA:
{
AActor *actor = SingleActorFromTID(STACK(1), activator);
if(actor != NULL && actor->player != NULL)
{
if(actor->player->camera != actor->player->mo)
{
STACK(1) = actor->player->camera->tid;
}
else
{
STACK(1) = 0;
}
int playernum = STACK(1);
if (playernum < 0 || playernum >= MAXPLAYERS || !playeringame[playernum] || players[playernum].camera == NULL)
{
STACK(1) = -1;
}
else STACK(1) = 0;
}
else
{
STACK(1) = players[playernum].camera->tid;
}
}
break;
}
}