Begin adding PathNodes.

This commit is contained in:
Major Cooke 2024-02-12 18:57:16 -06:00 committed by Rachael Alexanderson
commit b2cb4b0a6d
14 changed files with 286 additions and 10 deletions

View file

@ -611,6 +611,8 @@ void P_SetupLevel(FLevelLocals *Level, int position, bool newGame)
while ((ac = it.Next()))
{
ac->SetDynamicLights();
if (ac->IsKindOf(NAME_PathNode))
Level->PathNodes.Push(ac);
}
}