Begin adding PathNodes.
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14 changed files with 286 additions and 10 deletions
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@ -611,6 +611,8 @@ void P_SetupLevel(FLevelLocals *Level, int position, bool newGame)
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while ((ac = it.Next()))
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{
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ac->SetDynamicLights();
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if (ac->IsKindOf(NAME_PathNode))
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Level->PathNodes.Push(ac);
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}
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}
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