Fixed trivial bug with two-sided portals not clipping stuff correctly

This commit is contained in:
ZZYZX 2014-12-16 22:54:49 +02:00
commit b3764f4ee2
3 changed files with 8 additions and 10 deletions

View file

@ -639,7 +639,7 @@ void R_HighlightPortal (PortalDrawseg* pds)
if (x == pds->x1 || x == pds->x2)
{
RenderTarget->DrawLine(x, Ytop, x, Ybottom, color, 0);
RenderTarget->DrawLine(x, Ytop, x, Ybottom+1, color, 0);
continue;
}