Fixed trivial bug with two-sided portals not clipping stuff correctly
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29880026a6
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3 changed files with 8 additions and 10 deletions
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@ -639,7 +639,7 @@ void R_HighlightPortal (PortalDrawseg* pds)
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if (x == pds->x1 || x == pds->x2)
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{
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RenderTarget->DrawLine(x, Ytop, x, Ybottom, color, 0);
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RenderTarget->DrawLine(x, Ytop, x, Ybottom+1, color, 0);
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continue;
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}
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