- Fixed: Completely empty patches (8 0-bytes) could not be handled by the

texture manager. They now get assigned a new FEmptyTexture object
  that is just a 1x1 pixel transparent texture.
- Fixed: Multiple namespace markers of the same type were no longer detected.
- Fixed sprite renaming.


SVN r1566 (trunk)
This commit is contained in:
Christoph Oelckers 2009-04-30 11:10:38 +00:00
commit b37d0ba2ea
7 changed files with 258 additions and 84 deletions

View file

@ -1,4 +1,11 @@
April 29, 2009
April 30, 2009 (Changes by Graf Zahl)
- Fixed: Completely empty patches (8 0-bytes) could not be handled by the
texture manager. They now get assigned a new FEmptyTexture object
that is just a 1x1 pixel transparent texture.
- Fixed: Multiple namespace markers of the same type were no longer detected.
- Fixed sprite renaming.
April 29, 2009
- Maps defined with Hexen-style MAPINFOs now run their scripts in the proper
order.
- Fixed: FWadCollection::CheckNumForName() read the lump each iteration before