Move more texture coordinate variables into ProjectedWallTexcoords
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12 changed files with 110 additions and 104 deletions
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@ -227,6 +227,7 @@ namespace swrenderer
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this->x1 = x1;
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this->x2 = x2;
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this->WallT = WallT;
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this->flipx = flipx;
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CenterX = viewport->CenterX;
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WallTMapScale2 = viewport->WallTMapScale2;
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valid = true;
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