- fix palette color problem

This commit is contained in:
Magnus Norddahl 2019-02-27 16:28:29 +01:00
commit b4154f1772
2 changed files with 7 additions and 2 deletions

View file

@ -61,6 +61,7 @@ VulkanFrameBuffer::VulkanFrameBuffer(void *hMonitor, bool fullscreen, VulkanDevi
{
device = dev;
SetViewportRects(nullptr);
InitPalette();
}
VulkanFrameBuffer::~VulkanFrameBuffer()
@ -264,6 +265,8 @@ void VulkanFrameBuffer::SetVSync(bool vsync)
void VulkanFrameBuffer::CleanForRestart()
{
// force recreation of the SW scene drawer to ensure it gets a new set of resources.
swdrawer.reset();
}
IHardwareTexture *VulkanFrameBuffer::CreateHardwareTexture()