- removed the rather pointless hud_althudfont CVAR and the tiny piece of code it activated.
This was meant for using the VGA font in the alternative HUD but this never went beyond the Kill/Item/Secret display which isn't useful for localization.
This commit is contained in:
parent
4bd01de4db
commit
b423caa8d6
2 changed files with 7 additions and 24 deletions
|
|
@ -55,7 +55,6 @@
|
|||
CVAR(Int,hud_althudscale, 0, CVAR_ARCHIVE) // Scale the hud to 640x400?
|
||||
CVAR(Bool,hud_althud, false, CVAR_ARCHIVE) // Enable/Disable the alternate HUD
|
||||
|
||||
CVAR(Bool, hud_althudfont, false, CVAR_ARCHIVE) // Enable/Disable the alternate HUD
|
||||
// These are intentionally not the same as in the automap!
|
||||
CVAR (Bool, hud_showsecrets, true,CVAR_ARCHIVE); // Show secrets on HUD
|
||||
CVAR (Bool, hud_showmonsters, true,CVAR_ARCHIVE); // Show monster stats on HUD
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue