- added a 'restart' CCMD that allows restarting the engine with different WADs being loaded without quitting first
SVN r3042 (trunk)
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772d59dff4
commit
b42952b85c
17 changed files with 418 additions and 233 deletions
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@ -1605,7 +1605,7 @@ CCMD (vid_setmode)
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// V_Init
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//
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void V_Init (void)
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void V_Init (bool restart)
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{
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const char *i;
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int width, height, bits;
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@ -1615,40 +1615,43 @@ void V_Init (void)
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// [RH] Initialize palette management
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InitPalette ();
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width = height = bits = 0;
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if ( (i = Args->CheckValue ("-width")) )
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width = atoi (i);
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if ( (i = Args->CheckValue ("-height")) )
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height = atoi (i);
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if ( (i = Args->CheckValue ("-bits")) )
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bits = atoi (i);
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if (width == 0)
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if (!restart)
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{
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if (height == 0)
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width = height = bits = 0;
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if ( (i = Args->CheckValue ("-width")) )
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width = atoi (i);
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if ( (i = Args->CheckValue ("-height")) )
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height = atoi (i);
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if ( (i = Args->CheckValue ("-bits")) )
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bits = atoi (i);
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if (width == 0)
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{
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width = vid_defwidth;
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height = vid_defheight;
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if (height == 0)
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{
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width = vid_defwidth;
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height = vid_defheight;
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}
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else
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{
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width = (height * 8) / 6;
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}
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}
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else
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else if (height == 0)
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{
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width = (height * 8) / 6;
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height = (width * 6) / 8;
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}
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}
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else if (height == 0)
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{
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height = (width * 6) / 8;
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if (bits == 0)
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{
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bits = vid_defbits;
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}
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screen = new DDummyFrameBuffer (width, height);
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}
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if (bits == 0)
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{
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bits = vid_defbits;
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}
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screen = new DDummyFrameBuffer (width, height);
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BuildTransTable (GPalette.BaseColors);
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}
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