- adjust PolyTriangleDrawer to closer match what PolyRenderState receives as input
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10 changed files with 249 additions and 121 deletions
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@ -141,6 +141,7 @@ void PolyFrameBuffer::Update()
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FlushDrawCommands();
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DrawerThreads::WaitForWorkers();
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mFrameMemory.Clear();
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FrameDeleteList.Buffers.clear();
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if (mCanvas)
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{
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