- roughly 50 more, mostly search and replace.
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12 changed files with 74 additions and 65 deletions
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@ -111,7 +111,7 @@ DEFINE_ACTION_FUNCTION(AActor, A_QueueCorpse)
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if (sv_corpsequeuesize > 0)
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{
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auto &corpsequeue = level.CorpseQueue;
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auto &corpsequeue = self->Level->CorpseQueue;
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while (corpsequeue.Size() >= (unsigned)sv_corpsequeuesize)
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{
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AActor *corpse = corpsequeue[0];
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@ -128,7 +128,7 @@ DEFINE_ACTION_FUNCTION(AActor, A_DeQueueCorpse)
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{
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PARAM_SELF_PROLOGUE(AActor);
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auto &corpsequeue = level.CorpseQueue;
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auto &corpsequeue = self->Level->CorpseQueue;
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auto index = corpsequeue.FindEx([=](auto &element) { return element == self; });
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if (index < corpsequeue.Size())
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{
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