- the final batch of easy level replacements.
What's left will require a bit more work...
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30 changed files with 226 additions and 212 deletions
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@ -1243,7 +1243,7 @@ void C_FullConsole ()
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if (gamestate != GS_STARTUP)
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{
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gamestate = GS_FULLCONSOLE;
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level.Music = "";
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currentUILevel->Music = "";
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S_Start ();
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P_FreeLevelData ();
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V_SetBlend (0,0,0,0);
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