- the final batch of easy level replacements.
What's left will require a bit more work...
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30 changed files with 226 additions and 212 deletions
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@ -102,7 +102,7 @@ void SetCameraToTexture(AActor *viewpoint, const FString &texturename, double fo
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FTexture *tex = TexMan.GetTexture(textureid);
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if (tex && tex->isCanvas())
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{
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level.canvasTextureInfo.Add(viewpoint, textureid, fov);
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viewpoint->Level->canvasTextureInfo.Add(viewpoint, textureid, fov);
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}
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}
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}
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