- the final batch of easy level replacements.

What's left will require a bit more work...
This commit is contained in:
Christoph Oelckers 2019-01-27 21:59:19 +01:00
commit b4acb857ad
30 changed files with 226 additions and 212 deletions

View file

@ -919,7 +919,7 @@ void R_InitTranslationTables ()
// Each player corpse has its own translation so they won't change
// color if the player who created them changes theirs.
for (i = 0; i < level.BODYQUESIZE; ++i)
for (i = 0; i < FLevelLocals::BODYQUESIZE; ++i)
{
PushIdentityTable(TRANSLATION_PlayerCorpses);
}