- fixed: Identification of Doom1 Freedoom IWAD did not work.

- fixed: UDMF did not initialize a sector's light colors.
- fixed implementation of DF2_NOAUTOAIM flag.


SVN r1356 (trunk)
This commit is contained in:
Christoph Oelckers 2009-01-10 09:40:47 +00:00
commit b4b76ed4e6
11 changed files with 57 additions and 70 deletions

View file

@ -648,7 +648,7 @@ angle_t P_BulletSlope (AActor *mo, AActor **pLineTarget)
if (mo->player != NULL &&
level.IsFreelookAllowed() &&
mo->player->userinfo.aimdist <= ANGLE_1/2)
mo->player->userinfo.GetAimDist() <= ANGLE_1/2)
{
break;
}