- fixed: Identification of Doom1 Freedoom IWAD did not work.
- fixed: UDMF did not initialize a sector's light colors. - fixed implementation of DF2_NOAUTOAIM flag. SVN r1356 (trunk)
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11 changed files with 57 additions and 70 deletions
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@ -648,7 +648,7 @@ angle_t P_BulletSlope (AActor *mo, AActor **pLineTarget)
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if (mo->player != NULL &&
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level.IsFreelookAllowed() &&
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mo->player->userinfo.aimdist <= ANGLE_1/2)
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mo->player->userinfo.GetAimDist() <= ANGLE_1/2)
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{
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break;
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}
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