- base the viewpoint buffer on IDataBuffer.

This commit is contained in:
Christoph Oelckers 2018-10-28 13:18:13 +01:00
commit b51cc8b115
9 changed files with 61 additions and 118 deletions

View file

@ -112,6 +112,7 @@ void OpenGLFrameBuffer::InitializeState()
// Move some state to the framebuffer object for easier access.
hwcaps = gl.flags;
glslversion = gl.glslversion;
uniformblockalignment = gl.uniformblockalignment;
if (first)
{