- base the viewpoint buffer on IDataBuffer.
This commit is contained in:
parent
3b26e64404
commit
b51cc8b115
9 changed files with 61 additions and 118 deletions
|
|
@ -112,6 +112,7 @@ void OpenGLFrameBuffer::InitializeState()
|
|||
// Move some state to the framebuffer object for easier access.
|
||||
hwcaps = gl.flags;
|
||||
glslversion = gl.glslversion;
|
||||
uniformblockalignment = gl.uniformblockalignment;
|
||||
|
||||
if (first)
|
||||
{
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue