- Instead of implementing the wad code in three places, use the normal resource code for map loading and GL node loading.
SVN r3897 (trunk)
This commit is contained in:
parent
df5d43badf
commit
b52c3238eb
6 changed files with 109 additions and 117 deletions
|
|
@ -50,6 +50,7 @@
|
|||
#include "g_level.h"
|
||||
#include "p_lnspec.h"
|
||||
#include "r_state.h"
|
||||
#include "w_wad.h"
|
||||
|
||||
// MACROS ------------------------------------------------------------------
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue