- Added support for Blood's ambient sounds, because I thought it would be an easy way to
test the new ambient sound range parameters. (Hahaha! If I hadn't had to fix all the Build/Blood stuff first, it would have been.) SVN r2223 (trunk)
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6 changed files with 84 additions and 17 deletions
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@ -79,6 +79,8 @@ struct FRFFLump : public FUncompressedLump
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virtual int FillCache();
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DWORD IndexNum;
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int GetIndexNum() const { return IndexNum; }
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};
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//==========================================================================
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