- Added support for Blood's ambient sounds, because I thought it would be an easy way to

test the new ambient sound range parameters. (Hahaha! If I hadn't had to fix all the
  Build/Blood stuff first, it would have been.)

SVN r2223 (trunk)
This commit is contained in:
Randy Heit 2010-03-18 05:01:10 +00:00
commit b53baf5f46
6 changed files with 84 additions and 17 deletions

View file

@ -79,6 +79,8 @@ struct FRFFLump : public FUncompressedLump
virtual int FillCache();
DWORD IndexNum;
int GetIndexNum() const { return IndexNum; }
};
//==========================================================================