- adjustments for floating point changes.
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19 changed files with 107 additions and 91 deletions
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@ -92,7 +92,7 @@ void GLSkyInfo::init(int sky1, PalEntry FadeColor)
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texture[0] = FMaterial::ValidateTexture(texno, false, true);
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if (!texture[0] || texture[0]->tex->UseType == FTexture::TEX_Null) goto normalsky;
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skytexno1 = texno;
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x_offset[0] = ANGLE_TO_FLOAT(s->GetTextureXOffset(pos));
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x_offset[0] = ANGLE2FLOAT(s->GetTextureXOffset(pos));
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y_offset = FIXED2FLOAT(s->GetTextureYOffset(pos));
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mirrored = !l->args[2];
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}
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