- adjustments for floating point changes.

This commit is contained in:
Christoph Oelckers 2016-03-21 02:57:02 +01:00
commit b54b34a512
19 changed files with 107 additions and 91 deletions

View file

@ -185,7 +185,7 @@ void CheckBench()
compose.Format("Map %s: \"%s\",\nx = %1.4f, y = %1.4f, z = %1.4f, angle = %1.4f, pitch = %1.4f\n",
level.MapName.GetChars(), level.LevelName.GetChars(), FIXED2FLOAT(viewx), FIXED2FLOAT(viewy), FIXED2FLOAT(viewz),
ANGLE_TO_FLOAT(viewangle), ANGLE_TO_FLOAT(viewpitch));
ANGLE2FLOAT(viewangle), ANGLE2FLOAT(viewpitch));
AppendRenderStats(compose);
AppendRenderTimes(compose);