Added spawn origin flags.
- Added new spawn flags that allow for checking if an actor was spawned by the level, the console, or ACS/DECORATE/ZScript.
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4 changed files with 12 additions and 0 deletions
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@ -5352,6 +5352,7 @@ void AActor::LevelSpawned ()
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{
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flags &= ~MF_DROPPED;
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}
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SpawnFlags |= MTF_MAPTHING;
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HandleSpawnFlags ();
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}
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