- moved R_AlignFlat out of renderer into main game code (r_ to p_.)

SVN r3249 (trunk)
This commit is contained in:
Christoph Oelckers 2011-07-05 13:33:02 +00:00
commit b57a39dd86
9 changed files with 39 additions and 352 deletions

View file

@ -2357,7 +2357,7 @@ FUNC(LS_Line_AlignCeiling)
I_Error ("Sector_AlignCeiling: Lineid %d is undefined", arg0);
do
{
ret |= R_AlignFlat (line, !!arg1, 1);
ret |= P_AlignFlat (line, !!arg1, 1);
} while ( (line = P_FindLineFromID (arg0, line)) >= 0);
return ret;
}
@ -2372,7 +2372,7 @@ FUNC(LS_Line_AlignFloor)
I_Error ("Sector_AlignFloor: Lineid %d is undefined", arg0);
do
{
ret |= R_AlignFlat (line, !!arg1, 0);
ret |= P_AlignFlat (line, !!arg1, 0);
} while ( (line = P_FindLineFromID (arg0, line)) >= 0);
return ret;
}