- need hw_viewpointuniforms.h as well in 'common', after decoupling it from game data.
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8 changed files with 27 additions and 32 deletions
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@ -37,7 +37,7 @@
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#include "gl_shader.h"
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#include "hw_shaderpatcher.h"
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#include "hwrenderer/data/shaderuniforms.h"
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#include "hwrenderer/scene/hw_viewpointuniforms.h"
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#include "hw_viewpointuniforms.h"
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#include "hw_lightbuffer.h"
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#include "gl_interface.h"
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