- Move player prediction calls into D_Display().

SVN r3636 (trunk)
This commit is contained in:
Randy Heit 2012-05-10 03:48:36 +00:00
commit b5a731f3a6
3 changed files with 3 additions and 6 deletions

View file

@ -744,10 +744,6 @@ void R_SetupFrame (AActor *actor)
{
camera = player->camera = player->mo;
}
if (camera == actor)
{
P_PredictPlayer (player);
}
}
else
{