- removed some unused static variables
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7 changed files with 1 additions and 9 deletions
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@ -130,8 +130,6 @@ void gl_PatchMenu()
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void gl_SetTextureMode(int type)
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{
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static float white[] = {1.f,1.f,1.f,1.f};
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if (type == TM_MASK)
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{
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glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_COMBINE);
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