Merge branch 'master' into gonesolong

Conflicts:
	src/CMakeLists.txt
	src/b_think.cpp
	src/g_doom/a_doomweaps.cpp
	src/g_hexen/a_clericstaff.cpp
	src/g_hexen/a_fighterplayer.cpp
	src/namedef.h
	src/p_enemy.cpp
	src/p_local.h
	src/p_mobj.cpp
	src/p_teleport.cpp
	src/sc_man_tokens.h
	src/thingdef/thingdef_codeptr.cpp
	src/thingdef/thingdef_function.cpp
	src/thingdef/thingdef_parse.cpp
	wadsrc/static/actors/actor.txt
	wadsrc/static/actors/constants.txt
	wadsrc/static/actors/shared/inventory.txt

- Added register reuse to VMFunctionBuilder for FxPick's code emitter.
- Note to self: Need to reimplement IsPointerEqual and CheckClass, which
  were added to thingdef_function.cpp over the past year, as this file no
  longer exists in this branch.
This commit is contained in:
Randy Heit 2014-12-21 20:43:24 -06:00
commit b5e4153c78
182 changed files with 23025 additions and 8730 deletions

View file

@ -12,6 +12,7 @@
#include "doomstat.h"
#include "g_level.h"
#include "farchive.h"
#include "p_enemy.h"
static FRandom pr_morphmonst ("MorphMonster");
@ -527,11 +528,11 @@ bool P_MorphedDeath(AActor *actor, AActor **morphed, int *morphedstyle, int *mor
if (actor->GetClass()->IsDescendantOf(RUNTIME_CLASS(AMorphedMonster)))
{
AMorphedMonster *fakeme = static_cast<AMorphedMonster *>(actor);
AActor *realme = fakeme->UnmorphedMe;
if ((fakeme->UnmorphTime) &&
(fakeme->MorphStyle & MORPH_UNDOBYDEATH) &&
(fakeme->UnmorphedMe))
(realme))
{
AActor *realme = fakeme->UnmorphedMe;
int realstyle = fakeme->MorphStyle;
int realhealth = fakeme->health;
if (P_UndoMonsterMorph(fakeme, !!(fakeme->MorphStyle & MORPH_UNDOBYDEATHFORCED)))
@ -542,6 +543,14 @@ bool P_MorphedDeath(AActor *actor, AActor **morphed, int *morphedstyle, int *mor
return true;
}
}
if (realme->flags4 & MF4_BOSSDEATH)
{
realme->health = 0; // make sure that A_BossDeath considers it dead.
// FIXME: Use the caller's stack once the whole chain is scriptable.
VMFrameStack stack;
VMValue params[3] = { realme, realme, VMValue(NULL, ATAG_STATE) };
stack.Call(A_BossDeath_VMPtr, params, countof(params), NULL, 0, NULL);
}
fakeme->flags3 |= MF3_STAYMORPHED; // moved here from AMorphedMonster::Die()
return false;
}