Merge branch 'master' into gonesolong
Conflicts: src/CMakeLists.txt src/b_think.cpp src/g_doom/a_doomweaps.cpp src/g_hexen/a_clericstaff.cpp src/g_hexen/a_fighterplayer.cpp src/namedef.h src/p_enemy.cpp src/p_local.h src/p_mobj.cpp src/p_teleport.cpp src/sc_man_tokens.h src/thingdef/thingdef_codeptr.cpp src/thingdef/thingdef_function.cpp src/thingdef/thingdef_parse.cpp wadsrc/static/actors/actor.txt wadsrc/static/actors/constants.txt wadsrc/static/actors/shared/inventory.txt - Added register reuse to VMFunctionBuilder for FxPick's code emitter. - Note to self: Need to reimplement IsPointerEqual and CheckClass, which were added to thingdef_function.cpp over the past year, as this file no longer exists in this branch.
This commit is contained in:
commit
b5e4153c78
182 changed files with 23025 additions and 8730 deletions
|
|
@ -39,6 +39,7 @@
|
|||
#include "cmdlib.h"
|
||||
#include "i_system.h"
|
||||
#include "c_dispatch.h"
|
||||
#include "v_text.h"
|
||||
#include "thingdef/thingdef.h"
|
||||
|
||||
// Each state is owned by an actor. Actors can own any number of
|
||||
|
|
@ -718,6 +719,10 @@ FState *FStateDefinitions::ResolveGotoLabel (AActor *actor, PClassActor *mytype,
|
|||
{
|
||||
I_Error ("Attempt to get invalid state %s from actor %s.", label, type->TypeName.GetChars());
|
||||
}
|
||||
else
|
||||
{
|
||||
Printf (TEXTCOLOR_RED "Attempt to get invalid state %s from actor %s.\n", label, type->TypeName.GetChars());
|
||||
}
|
||||
delete[] namestart; // free the allocated string buffer
|
||||
return state;
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue