Merge branch 'master' into gonesolong

Conflicts:
	src/CMakeLists.txt
	src/b_think.cpp
	src/g_doom/a_doomweaps.cpp
	src/g_hexen/a_clericstaff.cpp
	src/g_hexen/a_fighterplayer.cpp
	src/namedef.h
	src/p_enemy.cpp
	src/p_local.h
	src/p_mobj.cpp
	src/p_teleport.cpp
	src/sc_man_tokens.h
	src/thingdef/thingdef_codeptr.cpp
	src/thingdef/thingdef_function.cpp
	src/thingdef/thingdef_parse.cpp
	wadsrc/static/actors/actor.txt
	wadsrc/static/actors/constants.txt
	wadsrc/static/actors/shared/inventory.txt

- Added register reuse to VMFunctionBuilder for FxPick's code emitter.
- Note to self: Need to reimplement IsPointerEqual and CheckClass, which
  were added to thingdef_function.cpp over the past year, as this file no
  longer exists in this branch.
This commit is contained in:
Randy Heit 2014-12-21 20:43:24 -06:00
commit b5e4153c78
182 changed files with 23025 additions and 8730 deletions

View file

@ -369,6 +369,37 @@ static FxExpression *ParseExpression0 (FScanner &sc, PClassActor *cls)
return new FxRandom(rng, min, max, sc);
}
else if (sc.CheckToken(TK_Pick))
{
FRandom *rng;
TArray<FxExpression*> list;
list.Clear();
int index = 0;
if (sc.CheckToken('['))
{
sc.MustGetToken(TK_Identifier);
rng = FRandom::StaticFindRNG(sc.String);
sc.MustGetToken(']');
}
else
{
rng = &pr_exrandom;
}
sc.MustGetToken('(');
while (!(sc.CheckToken(')')))
{
FxExpression *min = ParseExpressionM(sc, cls);
list.Push(min);
if (sc.CheckToken(')'))
break;
else
sc.MustGetToken(',');
}
return new FxPick(rng, list, sc);
}
else if (sc.CheckToken(TK_FRandom))
{
FRandom *rng;