- removed redundant TextureFilterChanged method from DFrameBuffer.

This commit is contained in:
Christoph Oelckers 2020-05-29 11:53:37 +02:00
commit b60fd4d8bc
8 changed files with 2 additions and 21 deletions

View file

@ -329,11 +329,6 @@ IDataBuffer *PolyFrameBuffer::CreateDataBuffer(int bindingpoint, bool ssbo, bool
}
void PolyFrameBuffer::SetTextureFilterMode()
{
TextureFilterChanged();
}
void PolyFrameBuffer::TextureFilterChanged()
{
}

View file

@ -37,7 +37,6 @@ public:
void PrecacheMaterial(FMaterial *mat, int translation) override;
void UpdatePalette() override;
void SetTextureFilterMode() override;
void TextureFilterChanged() override;
void BeginFrame() override;
void BlurScene(float amount) override;
void PostProcessScene(bool swscene, int fixedcm, const std::function<void()> &afterBloomDrawEndScene2D) override;