- fixed: The states parser tried to simplify the head node for random duration but it has to simplify the two value nodes separately.
- added jump by index to ZScript.
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6 changed files with 40 additions and 10 deletions
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@ -153,7 +153,7 @@ FxExpression *ParseActions(FScanner &sc, FState state, FString statestring, Bagg
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class FxVMFunctionCall *ParseAction(FScanner &sc, FState state, FString statestring, Baggage &bag);
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FName CheckCastKludges(FName in);
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void SetImplicitArgs(TArray<PType *> *args, TArray<DWORD> *argflags, TArray<FName> *argnames, PClass *cls, DWORD funcflags);
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PFunction *CreateAnonymousFunction(PClass *containingclass, PType *returntype, int flags);
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PFunction *CreateAnonymousFunction(PClass *containingclass, PType *returntype, int flags, int statecount);
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PFunction *FindClassMemberFunction(PClass *cls, PClass *funccls, FName name, FScriptPosition &sc, bool *error);
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void CreateDamageFunction(PClassActor *info, AActor *defaults, FxExpression *id, bool fromDecorate);
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