- Removed FourthWeaponClass and based Hexen's fourth weapons on the generic weapon

pieces.
- Added DECORATE conversions for Hexen's Fighter weapons by Karate Chris.
- Added aWeaponGiver class to generalize the standing AssaultGun.
- converted a_Strifeweapons.cpp to DECORATE, except for the Sigil.


SVN r1129 (trunk)
This commit is contained in:
Christoph Oelckers 2008-08-08 10:24:08 +00:00
commit b695330e90
29 changed files with 1106 additions and 583 deletions

View file

@ -1249,7 +1249,7 @@ bool AInventory::TryPickup (AActor *toucher)
{
// Add the item to the inventory. It is not already there, or HandlePickup
// would have already taken care of it.
AInventory *copy = CreeCopy (toucher);
AInventory *copy = CreateCopy (toucher);
if (copy == NULL)
{
return false;