- Removed FourthWeaponClass and based Hexen's fourth weapons on the generic weapon
pieces. - Added DECORATE conversions for Hexen's Fighter weapons by Karate Chris. - Added aWeaponGiver class to generalize the standing AssaultGun. - converted a_Strifeweapons.cpp to DECORATE, except for the Sigil. SVN r1129 (trunk)
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@ -1249,7 +1249,7 @@ bool AInventory::TryPickup (AActor *toucher)
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{
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// Add the item to the inventory. It is not already there, or HandlePickup
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// would have already taken care of it.
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AInventory *copy = CreeCopy (toucher);
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AInventory *copy = CreateCopy (toucher);
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if (copy == NULL)
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{
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return false;
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