Added ZSprites.

- Effectively similar to Actors, but without the excess.
- Can be created with either the `level` function or the static `Spawn` function in ZSprite.
- STAT_SPRITE belongs to ZSprites only; ZSprites cannot be moved out of, nor can anything else be moved in to, this statnum.

Misc:

- Fixed (Sprite)Offset taking roll into account.

Crediting phantombeta, RicardoLuis0 and RaveYard for assistance.
This commit is contained in:
Major Cooke 2023-09-23 21:48:00 -05:00 committed by Rachael Alexanderson
commit b6b1b25035
15 changed files with 600 additions and 135 deletions

View file

@ -10,6 +10,7 @@ xx(Object)
xx(Actor)
xx(Class)
xx(Thinker)
xx(ZSprite)
xx(Crosshairs)
xx(Untranslated)