- made gl_menu_blur into a menu option
- made bluramount also into a gameinfo option - negative gl_menu_blur cvar now uses gameinfo option, 0 disables it - removed gl_menu_blur_enabled since gl_menu_blur==0 does that anyway - made gl_menu_blur default to -1 to use gameinfo option - add default gameinfo bluramount options
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13 changed files with 23 additions and 6 deletions
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@ -369,6 +369,7 @@ void FMapInfoParser::ParseGameInfo()
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GAMEINFOKEY_BOOL(nightmarefast, "nightmarefast")
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GAMEINFOKEY_COLOR(dimcolor, "dimcolor")
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GAMEINFOKEY_FLOAT(dimamount, "dimamount")
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GAMEINFOKEY_FLOAT(bluramount, "bluramount")
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GAMEINFOKEY_INT(definventorymaxamount, "definventorymaxamount")
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GAMEINFOKEY_INT(defaultrespawntime, "defaultrespawntime")
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GAMEINFOKEY_INT(defaultrespawntime, "defaultrespawntime")
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