- made gl_menu_blur into a menu option

- made bluramount also into a gameinfo option
- negative gl_menu_blur cvar now uses gameinfo option, 0 disables it
- removed gl_menu_blur_enabled since gl_menu_blur==0 does that anyway
- made gl_menu_blur default to -1 to use gameinfo option
- add default gameinfo bluramount options
This commit is contained in:
Rachael Alexanderson 2017-03-14 19:11:13 -04:00
commit b747b0c3c6
13 changed files with 23 additions and 6 deletions

View file

@ -369,6 +369,7 @@ void FMapInfoParser::ParseGameInfo()
GAMEINFOKEY_BOOL(nightmarefast, "nightmarefast")
GAMEINFOKEY_COLOR(dimcolor, "dimcolor")
GAMEINFOKEY_FLOAT(dimamount, "dimamount")
GAMEINFOKEY_FLOAT(bluramount, "bluramount")
GAMEINFOKEY_INT(definventorymaxamount, "definventorymaxamount")
GAMEINFOKEY_INT(defaultrespawntime, "defaultrespawntime")
GAMEINFOKEY_INT(defaultrespawntime, "defaultrespawntime")