- fixed: Screen size update coordinates were copied into the wrong buffer location.
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2 changed files with 4 additions and 2 deletions
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@ -189,7 +189,9 @@ void OpenGLFrameBuffer::Update()
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int clientHeight = GetClientHeight();
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if (clientWidth > 0 && clientHeight > 0 && (Width != clientWidth || Height != clientHeight))
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{
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Resize(clientWidth, clientHeight);
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// Do not call Resize here because it's only for software canvases
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Pitch = Width = clientWidth;
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Height = clientHeight;
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V_OutputResized(Width, Height);
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GLRenderer->mVBO->OutputResized(Width, Height);
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}
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