- Gave Strife's PhosphorousFire the MF2_NODMGTHRUST flag so that its

damage is truly thrustless. The 'thrustless' parameter disabled all
  thrust done by PIT_RadiusDamage but not the one done by P_DamageMobj.
  Also gave Hexen's poison cloud the MF3_BLOODLESSIMPACT flag and made
  spawning of blood decals in PIT_RadiusAttack depend on that. Since with
  these changes the 'bombthrustless' argument to P_RadiusAttack is no 
  longer useful I removed it.


SVN r285 (trunk)
This commit is contained in:
Christoph Oelckers 2006-08-10 21:03:17 +00:00
commit b8312a9bd8
6 changed files with 17 additions and 13 deletions

View file

@ -403,7 +403,7 @@ IMPLEMENT_ACTOR (APoisonCloud, Hexen, -1, 0)
PROP_MassLong (0x7fffffff)
PROP_Flags (MF_NOBLOCKMAP|MF_NOGRAVITY|MF_DROPOFF)
PROP_Flags2 (MF2_NODMGTHRUST)
PROP_Flags3 (MF3_DONTSPLASH|MF3_FOILINVUL|MF3_CANBLAST)
PROP_Flags3 (MF3_DONTSPLASH|MF3_FOILINVUL|MF3_CANBLAST|MF3_BLOODLESSIMPACT)
PROP_RenderStyle (STYLE_Translucent)
PROP_Alpha (HX_SHADOW)