- Gave Strife's PhosphorousFire the MF2_NODMGTHRUST flag so that its
damage is truly thrustless. The 'thrustless' parameter disabled all thrust done by PIT_RadiusDamage but not the one done by P_DamageMobj. Also gave Hexen's poison cloud the MF3_BLOODLESSIMPACT flag and made spawning of blood decals in PIT_RadiusAttack depend on that. Since with these changes the 'bombthrustless' argument to P_RadiusAttack is no longer useful I removed it. SVN r285 (trunk)
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6 changed files with 17 additions and 13 deletions
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@ -403,7 +403,7 @@ IMPLEMENT_ACTOR (APoisonCloud, Hexen, -1, 0)
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PROP_MassLong (0x7fffffff)
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PROP_Flags (MF_NOBLOCKMAP|MF_NOGRAVITY|MF_DROPOFF)
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PROP_Flags2 (MF2_NODMGTHRUST)
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PROP_Flags3 (MF3_DONTSPLASH|MF3_FOILINVUL|MF3_CANBLAST)
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PROP_Flags3 (MF3_DONTSPLASH|MF3_FOILINVUL|MF3_CANBLAST|MF3_BLOODLESSIMPACT)
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PROP_RenderStyle (STYLE_Translucent)
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PROP_Alpha (HX_SHADOW)
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