- removed the string assignment operators.
These all caught literal 0's as well
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9 changed files with 17 additions and 27 deletions
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@ -3489,7 +3489,7 @@ bool FSlide::BounceWall(AActor *mo)
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if (line->special == Line_Horizon || ((mo->BounceFlags & BOUNCE_NotOnSky) && line->hitSkyWall(mo)))
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{
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mo->SeeSound = mo->BounceSound = 0; // it might make a sound otherwise
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mo->SeeSound = mo->BounceSound = NO_SOUND; // it might make a sound otherwise
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mo->Destroy();
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return true;
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}
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