- added a new dmflag to allow killing all monsters spawned by a boss brain's cubes after killing the brain (for those who like clean level statistics.)

SVN r2385 (trunk)
This commit is contained in:
Christoph Oelckers 2010-06-20 17:57:32 +00:00
commit b8db84b6bc
5 changed files with 20 additions and 1 deletions

View file

@ -1048,6 +1048,7 @@ static menuitem_t DMFlagsItems[] = {
{ bitflag, "Allow spying", {&dmflags2}, {1}, {0}, {0}, {(value_t *)DF2_DISALLOW_SPYING} },
{ bitflag, "Chasecam cheat", {&dmflags2}, {0}, {0}, {0}, {(value_t *)DF2_CHASECAM} },
{ bitflag, "Check ammo for weapon switch", {&dmflags2}, {1}, {0}, {0}, {(value_t *)DF2_DONTCHECKAMMO} },
{ bitflag, "Killing boss brain kills all its monsters", {&dmflags2}, {0}, {0}, {0}, {(value_t *)DF2_KILLBOSSMONST} },
{ redtext, " ", {NULL}, {0}, {0}, {0}, {NULL} },
{ whitetext,"Deathmatch Settings", {NULL}, {0}, {0}, {0}, {NULL} },