- added a new dmflag to allow killing all monsters spawned by a boss brain's cubes after killing the brain (for those who like clean level statistics.)
SVN r2385 (trunk)
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5 changed files with 20 additions and 1 deletions
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@ -1048,6 +1048,7 @@ static menuitem_t DMFlagsItems[] = {
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{ bitflag, "Allow spying", {&dmflags2}, {1}, {0}, {0}, {(value_t *)DF2_DISALLOW_SPYING} },
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{ bitflag, "Chasecam cheat", {&dmflags2}, {0}, {0}, {0}, {(value_t *)DF2_CHASECAM} },
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{ bitflag, "Check ammo for weapon switch", {&dmflags2}, {1}, {0}, {0}, {(value_t *)DF2_DONTCHECKAMMO} },
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{ bitflag, "Killing boss brain kills all its monsters", {&dmflags2}, {0}, {0}, {0}, {(value_t *)DF2_KILLBOSSMONST} },
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{ redtext, " ", {NULL}, {0}, {0}, {0}, {NULL} },
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{ whitetext,"Deathmatch Settings", {NULL}, {0}, {0}, {0}, {NULL} },
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