- renamed FileRdr back to FileReader.

This commit is contained in:
Christoph Oelckers 2018-03-11 18:32:00 +01:00
commit b939836846
91 changed files with 479 additions and 477 deletions

View file

@ -116,9 +116,9 @@ static int ConversationMenuY;
static int ConversationPauseTic;
static int StaticLastReply;
static bool LoadScriptFile(int lumpnum, FileRdr &lump, int numnodes, bool include, int type);
static FStrifeDialogueNode *ReadRetailNode (FileRdr &lump, uint32_t &prevSpeakerType);
static FStrifeDialogueNode *ReadTeaserNode (FileRdr &lump, uint32_t &prevSpeakerType);
static bool LoadScriptFile(int lumpnum, FileReader &lump, int numnodes, bool include, int type);
static FStrifeDialogueNode *ReadRetailNode (FileReader &lump, uint32_t &prevSpeakerType);
static FStrifeDialogueNode *ReadTeaserNode (FileReader &lump, uint32_t &prevSpeakerType);
static void ParseReplies (FStrifeDialogueReply **replyptr, Response *responses);
static bool DrawConversationMenu ();
static void PickConversationReply (int replyindex);
@ -232,13 +232,13 @@ bool LoadScriptFile (const char *name, bool include, int type)
{
return false;
}
FileRdr lump = Wads.ReopenLumpReader (lumpnum);
FileReader lump = Wads.ReopenLumpReader (lumpnum);
bool res = LoadScriptFile(lumpnum, lump, Wads.LumpLength(lumpnum), include, type);
return res;
}
static bool LoadScriptFile(int lumpnum, FileRdr &lump, int numnodes, bool include, int type)
static bool LoadScriptFile(int lumpnum, FileReader &lump, int numnodes, bool include, int type)
{
int i;
uint32_t prevSpeakerType;
@ -246,7 +246,7 @@ static bool LoadScriptFile(int lumpnum, FileRdr &lump, int numnodes, bool includ
char buffer[4];
lump.Read(buffer, 4);
lump.Seek(-4, FileRdr::SeekCur);
lump.Seek(-4, FileReader::SeekCur);
// The binary format is so primitive that this check is enough to detect it.
bool isbinary = (buffer[0] == 0 || buffer[1] == 0 || buffer[2] == 0 || buffer[3] == 0);
@ -315,7 +315,7 @@ static bool LoadScriptFile(int lumpnum, FileRdr &lump, int numnodes, bool includ
//
//============================================================================
static FStrifeDialogueNode *ReadRetailNode (FileRdr &lump, uint32_t &prevSpeakerType)
static FStrifeDialogueNode *ReadRetailNode (FileReader &lump, uint32_t &prevSpeakerType)
{
FStrifeDialogueNode *node;
Speech speech;
@ -391,7 +391,7 @@ static FStrifeDialogueNode *ReadRetailNode (FileRdr &lump, uint32_t &prevSpeaker
//
//============================================================================
static FStrifeDialogueNode *ReadTeaserNode (FileRdr &lump, uint32_t &prevSpeakerType)
static FStrifeDialogueNode *ReadTeaserNode (FileReader &lump, uint32_t &prevSpeakerType)
{
FStrifeDialogueNode *node;
TeaserSpeech speech;