- Fixed: P_LineAttack() calls that use damage type 'None' should use 'Hitscan' instead.
SVN r3694 (trunk)
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37d9519673
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b982482f74
10 changed files with 17 additions and 17 deletions
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@ -30,6 +30,6 @@ DEFINE_ACTION_FUNCTION(AActor, A_TemplarAttack)
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damage = (pr_templar() & 4) * 2;
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angle = self->angle + (pr_templar.Random2() << 19);
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pitchdiff = pr_templar.Random2() * 332063;
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P_LineAttack (self, angle, MISSILERANGE+64*FRACUNIT, pitch+pitchdiff, damage, NAME_None, NAME_MaulerPuff);
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P_LineAttack (self, angle, MISSILERANGE+64*FRACUNIT, pitch+pitchdiff, damage, NAME_Hitscan, NAME_MaulerPuff);
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}
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}
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