- changed all texture access in the play code to use FGameTexture and redid Hexen's front sky layer by adding a new texture instead of hacking the existing one.
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20 changed files with 91 additions and 77 deletions
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@ -75,7 +75,7 @@ CCMD(listlights)
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if (dl->target)
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{
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FTextureID spr = sprites[dl->target->sprite].GetSpriteFrame(dl->target->frame, 0, 0., nullptr);
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Printf(", frame = %s ", TexMan.GetTexture(spr)->GetName().GetChars());
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Printf(", frame = %s ", TexMan.GetGameTexture(spr)->GetName().GetChars());
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}
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