- changed all texture access in the play code to use FGameTexture and redid Hexen's front sky layer by adding a new texture instead of hacking the existing one.

This commit is contained in:
Christoph Oelckers 2020-04-14 18:01:51 +02:00
commit b9b6a354c7
20 changed files with 91 additions and 77 deletions

View file

@ -75,7 +75,7 @@ CCMD(listlights)
if (dl->target)
{
FTextureID spr = sprites[dl->target->sprite].GetSpriteFrame(dl->target->frame, 0, 0., nullptr);
Printf(", frame = %s ", TexMan.GetTexture(spr)->GetName().GetChars());
Printf(", frame = %s ", TexMan.GetGameTexture(spr)->GetName().GetChars());
}