- Remove FloatBobOffsets[], since it's just a mini-finesine[] table multiplied by 8.
SVN r3753 (trunk)
This commit is contained in:
parent
26e65b26a1
commit
ba00e3a185
12 changed files with 36 additions and 63 deletions
|
|
@ -3831,11 +3831,11 @@ void A_Weave(AActor *self, int xyspeed, int zspeed, fixed_t xydist, fixed_t zdis
|
|||
|
||||
if (xydist != 0 && xyspeed != 0)
|
||||
{
|
||||
dist = FixedMul(FloatBobOffsets[weaveXY], xydist);
|
||||
dist = MulScale13(finesine[weaveXY << BOBTOFINESHIFT], xydist);
|
||||
newX = self->x - FixedMul (finecosine[angle], dist);
|
||||
newY = self->y - FixedMul (finesine[angle], dist);
|
||||
weaveXY = (weaveXY + xyspeed) & 63;
|
||||
dist = FixedMul(FloatBobOffsets[weaveXY], xydist);
|
||||
dist = MulScale13(finesine[weaveXY << BOBTOFINESHIFT], xydist);
|
||||
newX += FixedMul (finecosine[angle], dist);
|
||||
newY += FixedMul (finesine[angle], dist);
|
||||
if (!(self->flags5 & MF5_NOINTERACTION))
|
||||
|
|
@ -3852,12 +3852,11 @@ void A_Weave(AActor *self, int xyspeed, int zspeed, fixed_t xydist, fixed_t zdis
|
|||
}
|
||||
self->WeaveIndexXY = weaveXY;
|
||||
}
|
||||
|
||||
if (zdist != 0 && zspeed != 0)
|
||||
{
|
||||
self->z -= FixedMul(FloatBobOffsets[weaveZ], zdist);
|
||||
self->z -= MulScale13(finesine[weaveZ << BOBTOFINESHIFT], zdist);
|
||||
weaveZ = (weaveZ + zspeed) & 63;
|
||||
self->z += FixedMul(FloatBobOffsets[weaveZ], zdist);
|
||||
self->z += MulScale13(finesine[weaveZ << BOBTOFINESHIFT], zdist);
|
||||
self->WeaveIndexZ = weaveZ;
|
||||
}
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue