- most WORD and SWORD are gone.
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8ab562ef13
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84 changed files with 471 additions and 469 deletions
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@ -241,7 +241,7 @@ struct mapsubsector_t
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struct mapsubsector4_t
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{
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uint16_t numsegs;
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DWORD firstseg; // index of first one, segs are stored sequentially
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uint32_t firstseg; // index of first one, segs are stored sequentially
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};
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#pragma pack()
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@ -251,10 +251,10 @@ struct mapseg_t
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{
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uint16_t v1;
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uint16_t v2;
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SWORD angle;
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int16_t angle;
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uint16_t linedef;
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SWORD side;
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SWORD offset;
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int16_t side;
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int16_t offset;
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int V1() { return LittleShort(v1); }
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int V2() { return LittleShort(v2); }
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@ -264,10 +264,10 @@ struct mapseg4_t
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{
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int32_t v1;
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int32_t v2;
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SWORD angle;
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int16_t angle;
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uint16_t linedef;
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SWORD side;
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SWORD offset;
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int16_t side;
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int16_t offset;
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int V1() { return LittleLong(v1); }
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int V2() { return LittleLong(v2); }
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@ -286,13 +286,13 @@ struct mapnode_t
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NF_SUBSECTOR = 0x8000,
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NF_LUMPOFFSET = 0
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};
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SWORD x,y,dx,dy; // partition line
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SWORD bbox[2][4]; // bounding box for each child
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int16_t x,y,dx,dy; // partition line
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int16_t bbox[2][4]; // bounding box for each child
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// If NF_SUBSECTOR is or'ed in, it's a subsector,
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// else it's a node of another subtree.
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uint16_t children[2];
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DWORD Child(int num) { return LittleShort(children[num]); }
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uint32_t Child(int num) { return LittleShort(children[num]); }
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};
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@ -303,13 +303,13 @@ struct mapnode4_t
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NF_SUBSECTOR = 0x80000000,
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NF_LUMPOFFSET = 8
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};
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SWORD x,y,dx,dy; // partition line
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SWORD bbox[2][4]; // bounding box for each child
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int16_t x,y,dx,dy; // partition line
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int16_t bbox[2][4]; // bounding box for each child
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// If NF_SUBSECTOR is or'ed in, it's a subsector,
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// else it's a node of another subtree.
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DWORD children[2];
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uint32_t children[2];
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DWORD Child(int num) { return LittleLong(children[num]); }
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uint32_t Child(int num) { return LittleLong(children[num]); }
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};
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@ -318,22 +318,22 @@ struct mapnode4_t
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// plus skill/visibility flags and attributes.
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struct mapthing_t
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{
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SWORD x;
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SWORD y;
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SWORD angle;
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SWORD type;
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SWORD options;
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int16_t x;
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int16_t y;
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int16_t angle;
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int16_t type;
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int16_t options;
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};
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// [RH] Hexen-compatible MapThing.
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struct mapthinghexen_t
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{
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SWORD thingid;
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SWORD x;
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SWORD y;
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SWORD z;
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SWORD angle;
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SWORD type;
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int16_t thingid;
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int16_t x;
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int16_t y;
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int16_t z;
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int16_t angle;
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int16_t type;
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uint16_t flags;
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uint8_t special;
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uint8_t args[5];
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@ -351,19 +351,19 @@ struct FMapThing
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uint16_t ClassFilter;
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int16_t EdNum;
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FDoomEdEntry *info;
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DWORD flags;
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uint32_t flags;
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int special;
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int args[5];
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int Conversation;
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double Gravity;
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double Alpha;
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DWORD fillcolor;
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uint32_t fillcolor;
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DVector2 Scale;
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double Health;
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int score;
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int16_t pitch;
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int16_t roll;
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DWORD RenderStyle;
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uint32_t RenderStyle;
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int FloatbobPhase;
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};
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