- Backend update from Raze
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43 changed files with 473 additions and 168 deletions
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@ -390,7 +390,7 @@ void VulkanFrameBuffer::PrecacheMaterial(FMaterial *mat, int translation)
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IHardwareTexture *VulkanFrameBuffer::CreateHardwareTexture(int numchannels)
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{
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return new VkHardwareTexture();
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return new VkHardwareTexture(numchannels);
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}
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FMaterial* VulkanFrameBuffer::CreateMaterial(FGameTexture* tex, int scaleflags)
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