- use FluidSynth as default MIDI device and allow loading a 'gzdoom.sf2' sound font if none is specified. The search rules for this file will be the same as for gzdoom.pk3.
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8 changed files with 69 additions and 48 deletions
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@ -149,7 +149,7 @@ void ParseGLDefs();
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// PRIVATE FUNCTION PROTOTYPES ---------------------------------------------
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void D_DoomLoop ();
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static const char *BaseFileSearch (const char *file, const char *ext, bool lookfirstinprogdir=false);
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const char *BaseFileSearch (const char *file, const char *ext, bool lookfirstinprogdir=false);
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// EXTERNAL DATA DECLARATIONS ----------------------------------------------
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@ -1693,7 +1693,7 @@ static void D_AddDirectory (TArray<FString> &wadfiles, const char *dir)
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//
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//==========================================================================
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static const char *BaseFileSearch (const char *file, const char *ext, bool lookfirstinprogdir)
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const char *BaseFileSearch (const char *file, const char *ext, bool lookfirstinprogdir)
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{
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static char wad[PATH_MAX];
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