Detach player sprites from VisibleSprite
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12 changed files with 284 additions and 192 deletions
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@ -217,7 +217,7 @@ void FSoftwareRenderer::DrawRemainingPlayerSprites()
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{
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if (!r_polyrenderer)
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{
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RenderPlayerSprite::RenderRemainingPlayerSprites();
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RenderPlayerSprites::Instance()->RenderRemaining();
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}
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else
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{
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